The system is based on the agent flocking behavior, which follows three basic rules: alignment, cohesion, separation. Using the curve and the mesh as the attractors in the environment, the attractive force makes the agents to have the tendency to move toward the mesh and the curve. But with four rules working together, the overall field keeps the agents moving and interacting with each other persistently according to their changing positions and moving direction. The trails generated by moving agents create the representation of the objects and the uncertain quality.